Multicore processors, lightning-fast graphics cards, and cheap memory coupled with the power and affordability of 64-bit software herald a new era in world-class 3D
In the first of a two part series based on his book "Embedded Multitasking with small microcontrollers," author Keith Curtis explains how simple state machine constructs can simplify the programming of long and involved control sequences.
It's been 18 months since Intel introduced the first dual-core desktop processor, but only a handful of ISVs have written applications that exploit the multicore architecture. And that's a missed opportunity for PC vendors, commercial ISVs, custom application developers and solution providers serving the mainstream business market.
PeakStream's Matthew Papakipos discusses the challenges software developers face in keeping pace with multi-core, GPUs, Cell, and other emerging processor architectures.
A large-scale electronic structure simulation conducted on BlueGene/L, the world's fastest supercomputer, has earned the 2006 Gordon Bell Prize for Peak Performance.