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System Simulation Speeds Application Development
Developing applications for a wide range of mobile terminals can be a major headache for software engineers. System simulation now provides a way to develop and test software running on a virtual platform long before the hardware is available. Mark Snook explains.
February 26, 2007
Programming and Optimizing C Code: Part 2
This second of a five-part series shows how to optimize DSP "kernels," i.e., inner loops. It also shows how to write fast floating-point and fractional code.
February 26, 2007
Using the Linden Scripting Language
The Linden Scripting Language is where Second Life begins.
February 23, 2007
Testing and Debugging DSP Systems: Part 1
Part one of this six-part series introduces the hardware used for debugging, the debugging challenges facing DSP programmers, and debugging methodologies.
February 22, 2007
The SmoothPicture Algorithm
dThis white paper will discuss Texas Instruments (TI) SmoothPicture technology. A diamond grid Digital Micromirror Device (DMD) is coupled with an optical actuator to produce smooth, film-like picture in a DLP technology-based rear projection display system while revealing the entire resolution of the input image.
February 21, 2007
Julian and Gregorian Calendars
Date conversions between different calendar systems
February 14, 2007
Next-gen Multicore Networks-on-chip Systems: Part 2
In the second in a six part series based on their book "Networks On Chips," Luca Benini and Giovanni De Micheli describe the architectural, programming and debug challenges of nextgen multicore networks-on-chips. This week: SoC objectives and NoC needs
February 12, 2007
Generate FPGA Accelerators from C
A simple FFT, generated as hardware from C language, illustrates how quickly a software concept can be taken to hardware and how little you need to know about FPGAs to use them for application acceleration.
February 8, 2007
Fixed vs. Floating Point: A Surprisingly Hard Choice
Which is better: a fixed-point DSP or a floating-point DSP? The answer may surprise you--and so may the reasons. This article shows how to make the right choice, using two $5 DSPs as examples.
February 6, 2007
Agile Documentation Strategies
Documentation is an important part of every system, agile or otherwise.
February 5, 2007
Reducing FPGA Compile Time Using Parallel Compilation Methodology
Parallel Compilation and incremental design techniques help reduce development time when targeting complex FPGS devices.
February 5, 2007
Virtualization Picks Up Steam
Tying together disparate disk systems in the data center is now taking on a new sense of urgency with the meteoric growth of server virtualization.
February 5, 2007
The Challenges of Nextgen Multicore Networks-on-chip Systems: Part 1
In the first in a six part series based on their book "Networks On Chips," Luca Benini and Giovanni De Micheli describe the architectural, programming and debug challenges of nextgen multicore networks-on-chips. This week: Why on-chip networking?
February 5, 2007
Whither Operating Systems?
Michael considers the future—if there is one—of operating systems as we know them.
February 2, 2007
Designing Custom Embedded Multicore Processors
There are "multi" paths a designer can take to get the needed performance.
February 1, 2007


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