News Story Archives

Petascale Tools and Genomic Evolution
Technological advances in high-throughput DNA sequencing have opened up the possibility of determining how living things are related -- but it's computationally intensive

Highly Scalable Parallel Sorting
The authors implement Histogram Sort and Radix Sort in Charm++ and compare their performance

SC09 Storage Challenge Award
UC San Diego/Lawrence Berkeley team wins with flash-memory system

A Structured, Unified Approach to Multi-Core and Many-Core Computing -- with Applications
Michael McCool will present a new software platform technology that supports a high-level, structured approach to parallel computing.

The MathWorks Updates Parallel Computing Toolbox
Simplifies access to large data sets, speeds up statistics and communications algorithms

Intel Announces 'Scalability Service' In the Cloud
Parallel Universe Portal is an on-demand service

HUBzero: "Facebook for Scientists"
Purdue University highlights cloud computing tools at SC09 supercomputing conference

Windows HPC Server 2008 R2 Released
Betas of Windows HPC Server 2008 R2 and distributed Microsoft Office Excel 2010 for the cluster available for download

NAG Claims Performance Milestones Thanks to Multicore
Up to 4 times better performance with multicore optimization for Monte Carlo applications

FPGA Cluster Accelerates Bioinformatics Application by 5000X
System combines 112 FPGA devices

McObject Updates eXtremeDB Real-Time Database System
Includes additional support for multicore platforms

A Type and Effect System for Deterministic Parallel Java
A novel type and effect system, together with a language called DPJ, enforces deterministic semantics

NSF Awards $20 Million to SDSC to Develop "Gordon" Supercomputer
Supercomputer will use flash to solve data-intensive problems 10 times faster than current solutions

Tilera Announces 100-core Processor
Includes C-programmable tools

ReLooper: Refactoring for Loop Parallelism
An Eclipse-based refactoring tool that performs tasks automatically.

Accusoft Pegasus Updates Compression SDKs
Includes enhancements for Solaris x86 Platform, JPEG 2000 Enhancements, and multicore platforms

ScalaTest Testing Framework Released
ScalaTest 1.0 is an open-source testing framework

Blue Gene Named Medal of Technology and Innovation Award Winner
A high-performance, low-power, system-on-a-chip architecture that runs on Linux

Hadoop Team Leader to Give Lecture
Yahoo!'s VP of Software Engineering will discuss Yahoo!'s use at Yahoo!

XcalableMP: A Performance-Aware Scalable Parallel Programming Language for Distributed Memory System
Lets users develop parallel programs for distributed memory systems easily

Ct Beta Program Announced
Ct designed to provide programmers with tools that abstract data-parallel programming away from hardware

LSU Introduces "Philip" -- A New Supercomputing Cluster
Philip is a 37-node cluster with 3.5 Teraflops Peak Performance running Red Hat Enterprise Linux 5; each node contains two of the latest Intel Quad Core Nehalem Xeon 64-bit processors

VxWorks 6.7 Now Supports RMI's Multicore Processors
VxWorks 6.7 extended to support RMI's multicore XLS family

Multicore Association Adds Members
LG Electronics, nCore Design, and Open Kernel Labs (OK Labs) have joined association working groups

Light64: Lightweight Hardward Support for Data Race Detection
Live stream of seminar to be made available

Calendar

2009 Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2008 Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec
2002 Jan Feb Mar Apr May Jun Jul Aug Sep Oct Nov Dec

Real World Parallelism Webinar Series
  • November 17, 2009
    Visual Effects for Animation - presented by DreamWorks Animation
    Speaker: Ron Henderson (Bio)

    Ron Henderson manages the FX Tools group at DreamWorks Animation, where he is responsible for developing physical simulation and procedural modeling tools. These systems have been used for key visual effects in recent films such as Kung Fu Panda and Monsters vs. Aliens (March 2009).

    Prior to joining DreamWorks in 2002 he was a senior scientist at Caltech with a joint appointment to the Applied Math and Aeronautics departments, where he worked on efficient techniques for the direct numerical simulation of fluid turbulence.

    Abstract:
    In this webinar, Ron Henderson will show examples of visual effects, from hair and feathers to smoke and fire, from a variety of DreamWorks Animation feature films. He will discuss in general terms the kinds of techniques used to achieve particular visual effects. Finally, Henderson will show a detailed breakdown of the dam-breaking scene from Madagascar: Escape 2 Africa, demonstrating how different elements of key frame animation, simulation, and rendering are combined in a real production shot.

  • December 1, 2009
    A Quick and Easy Way to Parallelize a Legacy Codebase with Intel® Threading Building Blocks (TBBs)
    Speaker: Bernard Laberge, Avid, Senior Principal Engineer (Bio)

    Bernard Laberge is a senior principal engineer in the video editors division at Avid. During his seven years with the company he has been actively involved in the replacement of the legacy video processing engines used by Avid editors with a common hardware-abstracted, component-based video processing engine currently running on the CPU with SIMD optimized code, GPU, and dedicated hardware.

    Abstract:
    Learn how to overcome the limitations of a thread-based scheduler, including dealing with the absence of recursive parallelism support and the inefficient handling of unbalanced processing load. Bernard Laberge addresses how Avid resolved the expensive refactoring of their thread-based scheduler into a task-based solution by choosing Intel® Threading Building Blocks (TBBs). He explores how Avid was able to easily integrate the Intel TBBs into their video editor applications and more than 5 million lines of code.

  • December 15, 2009
    How to Use Intel® Parallel Studio to Streamline Code Development in a Multicore Environment
    Speaker: Matt Dunbar, Director for Performance Technology, SIMULIA (Bio)

    Matt Dunbar is the director for performance technology at SIMULIA. Since joining the company in 1993, he has worked on parallelization of the Abaqus suite of products, initially for shared memory architectures and more recently for distributed memory architectures. Dunbar has also been intimately involved in selecting both the hardware and software tools used in the development of the Abaqus product line.

    Abstract:
    Resolve elusive, costly multithreading errors quickly and efficiently with Intel® Parallel Studio. While many coding problems that lead to bugs in software applications are typically straightforward logic errors, errors in managing memory and in multithreading code can sometimes take weeks to months to diagnose and fix. Matt Dunbar explores how and why taking advantage of multicore processors through multithreaded code is critical for compute-intensive applications. While spotlighting his work on SIMULIA's Abaqus finite element solver, Dunbar addresses the need for multicore execution and shares his experiences using Intel Parallel Studio to streamline code development in a multicore environment.