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AI / Robotics Blog: Timeless says "Nuh-UH!"
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by John Jainschigg
Second Life ... Third Shift

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by John Zhaoying
May 02, 2007

Timeless says "Nuh-UH!"

Okay, so it's not collisions. The big problem with collisions (among other ... now hitting own head) is that firing an object down a barrel whose direction constantly changes with gun position is annoying (though in refutation, the LOCAL parameter to llApplyImpulse might be used, here). And conceptually, it's a pretty wack idea to fire a gun via "blowback" -- seems a little counterproductive. But the point is, that's not the secret. Research continues.

Posted by John Jainschigg at 09:01 AM  Permalink



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